"If you think dogs can't count, try putting three dog biscuits in your pocket and then giving Fido only two of them."
Phil Pastoret was dead right! We all use mathematics daily, without even being aware we're doing so. Of course, in code development, math plays a more obvious role. This Active Session is dedicated to tutorials which focus on mathematics and how it can help you as a developer.
Posts in this series

Quick Tip: Get a Random Number Within a Specified Range Using AS3

Quick Tip: Trigonometry for Flash Game Developers

Simulate Projectile Motion with ActionScript 3.0

Creating Generative Art with HYPE

Playing Around with Elastic Collisions

Euclidean Vectors in Flash

Gravity in Action

Hit the Target With a Deadly Homing Missile

Circular Motion in AS3: Make One Moving Object Orbit Another

Understanding Affine Transformations With Matrix Mathematics

The Math and ActionScript of Curves: Drawing Quadratic and Cubic Curves

The Math and ActionScript of Curves: Roots



