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Read Time:
1 min
During this screencast we're going to look at using Flash's JSFL scripting language, taking a complex set of tweens and turning them into a reusable motion preset.
What’s Covered?
Brief Intro to JSFL
Access the Help Documents
- Downloading a PDF
The New Motion Object API
Copying Motion XML from a Tween
- Understanding the XML data
Building the Script
- Accessing a selection
- Breaking apart text
- Creating movie clips, manipulating the library & manipulating frames
- Adjusting the tween XML
- Applying the tween(s)
Improving the Script
- Adding conditionals, adding user feedback & adding a dialog
View Screencast
Further JSFL Resources
- JSFL extensions by Justin Putney
- Adobe documentation on JSFL (pdf)
- Animation with Scripting for Adobe Flash Professional CS5 Studio Techniques
- Extending Flash MX 2004: Complete Guide and Reference to JavaScript Flash
Other JSFL tuts on Activetuts+
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Sign upJustin Putney is a freelance designer, developer, and consultant and produces animations for his studio, Ajar Productions. Justin has created and released dozens of Flash extensions and a handful of scripts for other Adobe applications. Justin is the co-author of Animation with Scripting for Flash Professional CS5 Studio Techniques. His animation work, tutorials, and extensions can be found on the Ajar Productions blog (http://blog.ajarproductions.com), and his portfolio is available at http://putney.ajarproductions.com.
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