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# Create a Microphone-Controlled Flash Game: Code

Difficulty:BeginnerLength:QuickLanguages:

In this mini-series, we're creating a spaceship game where the main control is via the microphone: shout louder to make the ship fly higher. So far, we've created all the required graphical elements for the game. Now, it's time to work on our code. We've got a lot to do, so let's get started!

## Final Result Preview

For the purposes of keeping the tutorial simple, we have done no error checking for the existence of a microphone. This means that, if you do not have a microphone plugged in, turned on, and set up for use with Flash, the game won't work: you'll get an Error #1009. Check the comments in Player.as in the source files for information on how to deal with this.

## A Small Note:

For some reason Flash Builder isn't working perfectly. In particular, it's ignoring code hinting - but, nevertheless, one should be able to follow the tutorial.

## Conclusion

Thank you for watching. It's been a huge tutorial, and afterwards I would have liked to do some things differently:

• First off the classes have just been added one by one, but it would have made more sense for the classes to be organised in packages.
• Even though our project works fine, we do get some run time errors, which isn't very neat.
• Also, it's pretty easy to get very far by saying nothing, and just sticking to the bottom of the screen.

Nevertheless, I hope you enjoyed this tutorial, and most importantly learned something from it.