It's October the 15th and Activetuts+ is again taking part in Blog Action Day! This year we're aiming to raise awareness about clean water and water conservation. In today’s screencast, we’ll be building a vertical scrolling game, with a very watery feel..
Blog Action Day
First and last, the purpose of Blog Action Day is to create a discussion. We ask bloggers to take a single day out of their schedule and focus it on an important issue. By doing so on the same day, the blogging community effectively changes the conversation on the web and focuses audiences around the globe on that issue.
Screencast: What's Covered?
In this screencast you'll learn how to setup and use
PerlinNoise with the
DisplacementMap filter to create a water-like effect. You'll learn how to use the
KeyboardEvent to listen for keys being pressed and create smooth motion of the object in response. We'll cover how to use the
hitTestObject to test for collisions and finally we'll create a particle system class with watery wake-like behavior.
There's loads to cover, so let's dive in!
Part 1: Introduction
Part 2: Foam Particles
Part 3: Keyboard Movement
Part 4: Logs
Part 5: Trash
Part 6: Adding Objects to the Stage
Part 7: Scoring
Part 8: Wrapping Up
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