The first space shooter game is fifty years old! But game developers keep improving on the basic idea, coming up with new twists on the classic formula. In this Activetuts+ Session, you'll learn all about creating shoot-'em-up games for the web. Pew pew!
Posts in this series

Create a Simple Space Shooter Game in HTML5 With EaselJS

Build a Stage3D Shoot-'Em-Up: Sprite Test

Build a Stage3D Shoot-'Em-Up: Interaction

Quick Tip: Add a Blurry Trail Effect to Your Bullets

Starling Particle Effects for Stage3D Shooter Games

Quick Tip: A Simple Score Display for Flash Games

Build a Stage3D Shoot-'Em-Up: Terrain, Enemy AI, and Level Data

Animating Game Menus and Screen Transitions in HTML5: A Guide for Flash Developers

Activetuts+ Workshop #5: Frantic 2 - Critique

Build a Stage3D Shoot-'Em-Up: Score, Health, Lives, HUD and Transitions

Pixel-Level Collision Detection Based on Pixel Colors

Build a Stage3D Shoot-'Em-Up: Full-Screen Boss Battles and Polish



