iOS 8: What's New in SpriteKit
This two-part series gives an overview of the new features of the SpriteKit framework that were introduced in iOS 8. The new features are designed to make it easier to support advanced game effects and include support for custom OpenGL ES fragment shaders, lighting, shadows, advanced new physics effects and animations, and integration with SceneKit. In this series, you'll learn how to implement these new features.
Posts in this series