- Overview
- Transcript
2.1 Detecting Planes
Plane detection is one of the most important concepts of AR applications—it's what lets your AR scene align with the real world. In this lesson, you'll learn how ARKit provides plane detection, and you'll learn how to make use of the planes that it finds.
1.Introduction2 lessons, 06:04
2 lessons, 06:04
1.1Introduction01:11
1.1
Introduction
01:11
1.2Augmented Reality Crash Course04:53
1.2
Augmented Reality Crash Course
04:53
2.Get Started With ARKit5 lessons, 42:51
5 lessons, 42:51
2.1Detecting Planes11:27
2.1
Detecting Planes
11:27
2.2Adding Geometry06:56
2.2
Adding Geometry
06:56
2.3Augmented Physics Primer07:06
2.3
Augmented Physics Primer
07:06
2.4Collision Detection and Applying Force12:32
2.4
Collision Detection and Applying Force
12:32
2.5Lighting Effects04:50
2.5
Lighting Effects
04:50
3.Example Project: Measurement App5 lessons, 20:40
5 lessons, 20:40
3.1Scenario and App Overview01:35
3.1
Scenario and App Overview
01:35
3.2UI and Plane Detection04:17
3.2
UI and Plane Detection
04:17
3.3Starting Measurement04:11
3.3
Starting Measurement
04:11
3.4Calculating Distance04:11
3.4
Calculating Distance
04:11
3.5Displaying Distance06:26
3.5
Displaying Distance
06:26
4.Conclusion1 lesson, 01:14
1 lesson, 01:14
4.1Conclusion01:14
4.1
Conclusion
01:14
I'm a software developer from Vienna, Austria. I mostly work on web applications, focusing on Ruby and JavaScript, but occasionally do mobile development on iOS. When not working, I'm playing (the unknown Canadian sport) Kin-Ball for the Austrian national team.