- Overview
- Transcript
4.1 Conclusion
I hope this course has given you the tools to go out and create your own AR app for iOS. Hopefully you've learned just how easy it is to get started! My name's Markus Mühlberger, and from all of us here at Envato Tuts+, thanks for watching.
1.Introduction2 lessons, 06:04
1.1Introduction01:11
1.2Augmented Reality Crash Course04:53
2.Get Started With ARKit5 lessons, 42:51
2.1Detecting Planes11:27
2.2Adding Geometry06:56
2.3Augmented Physics Primer07:06
2.4Collision Detection and Applying Force12:32
2.5Lighting Effects04:50
3.Example Project: Measurement App5 lessons, 20:40
3.1Scenario and App Overview01:35
3.2UI and Plane Detection04:17
3.3Starting Measurement04:11
3.4Calculating Distance04:11
3.5Displaying Distance06:26
4.Conclusion1 lesson, 01:14
4.1Conclusion01:14
4.1 Conclusion
Hi and welcome to this final lesson of Get Started an Augmented Reality for iOS. I hope you got a good introduction to the topic of this course. ARKit is still developing and with time it really gets much more capabilities. A large portion of using ARKit is to learn the technology that renders the digital content. This is why I spend a great portion of the course explaining SYNCit to you. Also, I'm challenging you to use the techniques you learned in this course to get creative and create your own augmented reality app or extend the example project I produced in the last section. If you did finish this challenge, send me a message on Twitter, and show me what you made. I would very much like to see your results. Also, be sure to contact me on Twitter or GitHub if you have any questions about a topic I covered. Thank you from all of us here at Envato Tuts+ for watching this course. We hope you enjoyed and learned a great deal from it. See you next time.