FREELessons: 15Length: 2.2 hours
Corona is a high-performance SDK that exports as a native application for both Android and iOS from a single codebase. Rather than spending time looking at various APIs of Corona, this course instead takes a game-centric approach. Jump in and learn the fun parts of Corona, specifically for making your own game.
1.Introduction1 lesson, 07:56
1 lesson, 07:56
1.1Introduction07:56
1.1
Introduction
07:56
2.Gaming With the Corona SDK14 lessons, 2:04:58
14 lessons, 2:04:58
2.1Getting to Know Lua07:14
2.1
Getting to Know Lua
07:14
2.2Inheritance and Modules06:43
2.2
Inheritance and Modules
06:43
2.3Scene Management11:56
2.3
Scene Management
11:56
2.4Physics With Box2D08:23
2.4
Physics With Box2D
08:23
2.5Interaction and the Hero09:24
2.5
Interaction and the Hero
09:24
2.6Sensor Collisions10:10
2.6
Sensor Collisions
10:10
2.7Dynamic Collisions08:55
2.7
Dynamic Collisions
08:55
2.8The Game Camera08:52
2.8
The Game Camera
08:52
2.9Sprite Animation07:35
2.9
Sprite Animation
07:35
2.10Game Mechanics: Trajectory09:49
2.10
Game Mechanics: Trajectory
09:49
2.11Game Mechanics: Infinite Scroll10:03
2.11
Game Mechanics: Infinite Scroll
10:03
2.12Game Mechanics: Exploding08:09
2.12
Game Mechanics: Exploding
08:09
2.13Managing Levels09:34
2.13
Managing Levels
09:34
2.14Creating a Tile-Based Game08:11
2.14
Creating a Tile-Based Game
08:11
I am a Senior Web and Applications Developer who has extensive experience in both Art Direction and Development. I love to create and build things. My passion for the digital world has taken me across the entire spectrum of the creative process, from conceptualization to development and continuous engagement with the product’s life-cycle.