4.6 Managing Collisions: Lasers
We'll now round out the functionality of our collision manager, and give our hero the ability to take out those meteors using rapid-fire lasers.
1.Introduction1 lesson, 05:17
1 lesson, 05:17
2.Getting Started3 lessons, 28:08
3 lessons, 28:08
3.Building a Tile-Based Game2 lessons, 18:13
2 lessons, 18:13
4.Building a Space Shooter Game6 lessons, 52:27
6 lessons, 52:27
5.Final Touches2 lessons, 18:32
2 lessons, 18:32
6.Conclusion2 lessons, 11:47
2 lessons, 11:47
I am a Senior Web and Applications Developer who has extensive experience in both Art Direction and Development. I love to create and build things. My passion for the digital world has taken me across the entire spectrum of the creative process, from conceptualization to development and continuous engagement with the product’s life-cycle.