by Rem Zolotykh
Lessons:15Length:2.9 hours

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- Overview
- Transcript
3.1 Factory and Abstract Factory Patterns
Creating objects is easy. But, sometimes, we need to create different objects, depending on the logic of our application. In this lesson we’ll look into two patterns which help with this problem: the Factory and Abstract Factory patterns.
1.Introduction2 lessons, 05:19
2 lessons, 05:19
Free Lesson 1.1Intro02:09
Free Lesson
1.1
Intro
02:09
Free Lesson 1.2Project Setup03:10
Free Lesson
1.2
Project Setup
03:10
2.Behavioral Patterns5 lessons, 1:22:34
5 lessons, 1:22:34
2.1Template Method Pattern11:19
2.1
Template Method Pattern
11:19
2.2Strategy Pattern15:24
2.2
Strategy Pattern
15:24
2.3Observer Pattern21:53
2.3
Observer Pattern
21:53
2.4Iterator Pattern17:28
2.4
Iterator Pattern
17:28
2.5Command Pattern16:30
2.5
Command Pattern
16:30
3.Creational Patterns3 lessons, 37:13
3 lessons, 37:13
3.1Factory and Abstract Factory Patterns16:57
3.1
Factory and Abstract Factory Patterns
16:57
3.2Singleton Pattern09:10
3.2
Singleton Pattern
09:10
3.3Builder Pattern11:06
3.3
Builder Pattern
11:06
4.Structural Patterns4 lessons, 46:52
4 lessons, 46:52
4.1Composite Pattern06:45
4.1
Composite Pattern
06:45
4.2Decorator Pattern19:13
4.2
Decorator Pattern
19:13
4.3Proxy Pattern12:47
4.3
Proxy Pattern
12:47
4.4Adapter Pattern08:07
4.4
Adapter Pattern
08:07
5.Conclusion1 lesson, 01:04
1 lesson, 01:04
5.1Outro01:04
5.1
Outro
01:04
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