Lessons:17Length:2.7 hours
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CancelFree Preview: Design Patterns in C#
Welcome
00:49
Design patterns are proven, reusable solutions to issues we all face while developing software, but the abstractions and sample code used in the Gang of Four’s “Design Patterns” don’t always work with every language. In this course, we’ll look at how to implement the most common patterns with C#.
1.Introduction1 lesson, 00:49
1 lesson, 00:49
Free Lesson 1.1Welcome00:49
Free Lesson
1.1
Welcome
00:49
2.Getting Started2 lessons, 15:39
2 lessons, 15:39
Free Lesson 2.1My Environment04:46
Free Lesson
2.1
My Environment
04:46
2.2Interfaces10:53
2.2
Interfaces
10:53
3.Creational Patterns5 lessons, 55:21
5 lessons, 55:21
3.1Factory Classes14:30
3.1
Factory Classes
14:30
3.2Factory Methods11:56
3.2
Factory Methods
11:56
3.3Builder12:24
3.3
Builder
12:24
3.4Prototype09:03
3.4
Prototype
09:03
3.5Singleton07:28
3.5
Singleton
07:28
4.Structural Patterns5 lessons, 59:07
5 lessons, 59:07
4.1Adapter06:40
4.1
Adapter
06:40
4.2Composite14:58
4.2
Composite
14:58
4.3Decorator13:41
4.3
Decorator
13:41
4.4Facade10:40
4.4
Facade
10:40
4.5Proxy13:08
4.5
Proxy
13:08
5.Behavior Patterns3 lessons, 32:12
3 lessons, 32:12
5.1Command10:27
5.1
Command
10:27
5.2Iterator08:24
5.2
Iterator
08:24
5.3Observer13:21
5.3
Observer
13:21
6.Conclusion1 lesson, 00:39
1 lesson, 00:39
6.1Conclusion00:39
6.1
Conclusion
00:39