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3.1 Goodbye

Thank you for joining me to learn the basics of creating a side-scrolling game with Swift 3 and SpriteKit. I hope you have enjoyed it as much as I have, and I can’t wait to see you next time. Happy learning!

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3.1 Goodbye

I really need to take this opportunity to thank you for joining me in this course and also congratulate you for making it through to the end and learning, hopefully, a little bit more about iOS and game development using SpriteKit. Now in following just a few simple lessons, and I've kind of guided you along the way, you've learned quite a bit about basic concepts that you can then use to increase the skill that you have in creating games that you might already have written. Or maybe as you start to dabble into the game creation, all of these things are really going to improve your skills as a developer overall. Now before I let you go, I'm going to leave you with a couple references, a couple websites to go take a look at to continue to improve your skills. And when it comes to iOS development it's always important to stay up to date on the latest happenings with the Swift Programming Language. So definitely bookmark the the Swift Language Reference, as you see here it's continuing to evolve over time and getting much easier to use with every iteration. Also you should definitely bookmark the SpriteKit API reference. I can't stress enough that over the years the documentation feature of the website on their developer portal has done nothing but get better. Years ago it used to be a struggle to be able to navigate through here and it was tough to read but now it's really being overhauled and the presentation factor has been upped greatly. So it's very easy to find what you're looking for by just putting in a couple simple search keywords, and you're gonna get there very quickly. So it's always helpful to keep an eye out on the SpriteKit reference. Also, if you're interested in learning more about SpriteKit through to tutorials and other videos from myself and other authors here at Tuts+, head on over to Tuts+ and search around for more information on SpriteKit as there's always an increasing number of tutorials, courses and ebooks available for you to read and watch at your leisure. So once again thank you very much, my name is Derek Jensen, and I can't wait to see you next time.

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