Lessons:11Length:48 minutes

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- Overview
- Transcript
2.5 Handle Animation Events
By listening to the events raised by Android animations, you can write code which runs only when the animation reaches the desired state. In this lesson, I’ll show you how to add listeners to your animations and how to use them to create a simple sequence of animations.
Related Links
1.Introduction2 lessons, 04:44
2 lessons, 04:44
Free Lesson 1.1Introduction01:30
Free Lesson
1.1
Introduction
01:30
Free Lesson 1.2Project Setup03:14
Free Lesson
1.2
Project Setup
03:14
2.Create Tween Animations6 lessons, 27:06
6 lessons, 27:06
2.1Create Your First Animation05:03
2.1
Create Your First Animation
05:03
2.2Get Started With the ObjectAnimator07:17
2.2
Get Started With the ObjectAnimator
07:17
2.3Animate Multiple Properties02:56
2.3
Animate Multiple Properties
02:56
2.4Create an Animator Resource03:23
2.4
Create an Animator Resource
03:23
2.5Handle Animation Events05:26
2.5
Handle Animation Events
05:26
2.6Compose Sequences of Animations03:01
2.6
Compose Sequences of Animations
03:01
3.Work With Transitions2 lessons, 14:41
2 lessons, 14:41
3.1Create Activity Transitions06:12
3.1
Create Activity Transitions
06:12
3.2Create Scene Transitions08:29
3.2
Create Scene Transitions
08:29
4.Conclusion1 lesson, 01:01
1 lesson, 01:01
4.1Conclusion01:01
4.1
Conclusion
01:01
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