Advertisement
HTML & CSS

Quick Tip: HTML5 Features you Should be Using Right Now

by

With all this talk about HTML5 not being complete until 2022, many people disregard it entirely - which is a big mistake. In fact, there are a handful of HTML5 features that we can use in all our projects right now! Simpler, cleaner code is always a good thing. In today's video quick tip, I'll show you a handful of options.

Or, watch this video on Screenr.com.

Related Posts
  • Photography
    Hardware
    Building an Advanced Video Slider with Electronic Motion ControlTimelapse ss prelg
    In this tutorial, we are going to create a motorized slider. It could be used for time lapse work or other types of video. I'll breakdown all the parts and tools you need, and then show how I constructed it all into a functioning slider. If you want to build your own slider, we recently published a tutorial on how to make a basic video slider using awesome open source CNC products that may also suit your needs.Read More…
  • Web Design
    HTML/CSS
    The Truth About Multiple H1 Tags in the HTML5 EraH1 retina
    Whether you're a webmaster or a web designer, there's a question you've most likely either asked or answered many times over the years. That question is, "How many <h1> tags can I use per page, and how exactly should I implement them?"Read More…
  • Game Development
    From Scratch
    Danger Droids: Laser Guns, Teleporters, and the Splash ScreenDanger droids gamesalad platformer tutorial 400px
    We're at the end of our tutorial series about building a platformer game with GameSalad. In this final part, we'll complete the third level by adding laser guns and teleporters, and we'll complete the game itself by adding a splash screen.Read More…
  • Game Development
    From Scratch
    Danger Droids: An Enemy, the HUD, and PickupsDanger droids gamesalad platformer tutorial 400px
    So far, in our series about building a platformer in GameSalad, we've set up the main objects for our game and laid out the first level. In this part, we'll add an enemy to the level, set up the HUD UI (to show the score, the health, and whether they player's picked up the key), and introduce three types of pickup.Read More…
  • Game Development
    From Scratch
    Danger Droids: Actors and the First Level LayoutDanger droids gamesalad platformer tutorial 400px
    Let's continue our five-part screencast series on creating a platformer in GameSalad. In the first part, we installed the software and set up the main objects for our game. This time, we'll lay out the geometry for the first level.Read More…
  • Code
    Articles
    Interview With Bruce Lawson of OperaBlawsonretina
    There's a perception that being in developer relations for a browser maker is all glamor and glitz involving lots of jet setting and rockstar-like experiences. So far I haven't personally found that to be the case but in looking at the life of Opera evangelist Bruce Lawson, I think he may be fitting that description.Read More…