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Code Learning Guides

Collections of posts that take you through a particular topic or project.
  • Ibooks

    The publishing industry has been revolutionized by technological advances that make it easier than ever for authors to self-publish their work. One of the best options for self-publishing today is Apple’s iBooks platform. This session will take you from zero-to-hero with iBooks by showing you how to create fixed-layout, flowing, and multi-touch e-books. Prior experience with web languages like CSS, JavaScript, and HTML is helpful when creating iBooks, but no prior knowledge is necessary to complete this session.

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  • Preview

    In this session, you’ll learn how to create a Pinball game using the Corona SDK. The objective of the game is to hit the ball using the paddles to raise the score. Read on.

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  • Webgl retina preview

    WebGL is an in-browser 3D renderer based on OpenGL, which lets you display your 3D content directly into an HTML5 page. Throughout this series I will cover all the essentials you need to get started using this framework. We'll start with an introduction, then we'll be building on to the framework that we used in part one as well as adding a model importer and a custom class for 3D objects. You will also be introduced to animation and controls. Lastly, we’ll take a look at lighting and adding 2D objects to your scene.

    There’s a lot to cover, so let’s dive straight in!

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  • Endless coronasdk

    This session will teach you how to make an endless running style game using the Corona SDK. An endless style running game would be a game like Monster Dash, Canabalt, or NinJump.

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  • 200

    In this series, we’re going to learn how to build a fully functional contacts manager using Backbone.js, Underscore.js, and jQuery.

    This is perfect for someone who has just finished learning the basics of JavaScript and jQuery and is looking to take their front end chops to the next level!

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  • Android fundamentals

    In this session, you will learn about some of the fundamental aspects of Android development. The tutorials included in this session will cover those aspects of Android development that every developer should know about, such as content providers, loading data, scheduling recurring tasks, and working with databases. If you're an Android developer and you're not familiar with these concepts, then this is the session for you.

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