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  • Swift
    Swift from Scratch: Collections and TuplesPreview image@2x
    104 shares
    In the previous article, you learned about variables, constants, and some of the common data types, such as integers, floats, and strings. In this article, we zoom in on collections. Swift's standard library defines two collection types, arrays and dictionaries.Read More…
  • iOS 8
    iOS 8: What's New in SpriteKit, Part 1Preview image@2x
    133 shares
    This tutorial gives an overview of the new features of the SpriteKit framework that were introduced in iOS 8. The new features are designed to make it easier to support advanced game effects and include support for custom OpenGL ES fragment shaders, lighting, shadows, advanced new physics effects and animations, and integration with SceneKit. In this tutorial, you'll learn how to implement these new features.Read More…
  • Testing
    Introduction to iOS Testing With UI AutomationPreview image@2x
    167 shares
    Just imagine being able to write scripts that automatically interact with your iOS application and be able to verify the results. With UI Automation you can. UI Automation is a tool provided by Apple to perform a higher level of testing on your iOS application beyond anything achievable with XCTest.Read More…
  • Swift
    Swift from Scratch: Variables and ConstantsPreview image@2x
    138 shares
    In the first article of Swift from Scratch, you learned about Xcode playgrounds and wrote your first lines of Swift. In this article, we start learning the fundamentals of the Swift programming language by exploring variables and typing. We will also take a close look at constants and why you're encouraged to use them as much as possible.Read More…
  • Swift
    Swift from Scratch: IntroductionPreview image@2x
    234 shares
    In this series, you'll learn everything you need to know about the Swift programming language to get started. You'll start with the very basics to get your feet wet and gradually learn about the more advanced aspects of this brand new programming language, ready to build iOS and OS X applications.Read More…
  • Auto Layout
    Introduction to the Visual Format LanguagePreview image@2x
    150 shares
    Auto Layout is easy and intuitive to use with Interface Builder, but in code it can be a significant amount of work and pretty verbose. To make this easier, Apple introduced the Visual Format Language to allow developers to add constraints in a succinct and readable manner. In this tutorial, we will look at how to use Visual Format Language in your code and how to understand its syntax.Read More…
  • WatchKit
    This Is What You Need to Know About WatchKitPreview image@2x
    50 shares
    In November, Apple did what it promised and released WatchKit to third-party developers. Not only did it release WatchKit, it provided developers with a number of resources, including Human Interface Guidelines for Apple Watch applications. In this article, I will tell you what you need to know about WatchKit and Apple Watch applications.Read More…
  • iOS 8
    iOS 8: Creating a Custom Keyboard in SwiftExtensions
    79 shares
    In this tutorial, I'm going to show you how to make your own custom keyboard using Swift and the new app extension APIs. Before we do that, we are going to go over what a keyboard extension can do, what it can't do, and what it should to get approved for the App Store.Read More…
  • iOS
    View Debugging in Xcode 6Preview image@2x
    139 shares
    Xcode 6 brings a number of significant improvements. One of the more notable advances is view debugging. Often times, an app's user interface will not behave the way it's expected to. This tutorial outlines how to use Xcode's new view debugging features to easily identify issues in an app's user interface.Read More…
  • iOS SDK
    Create a Text to Speech App With SwiftPreview image@2x
    134 shares
    With the release of iOS 7, Apple introduced a text to speech API that allows developers to add text to speech functionality to an application in a quick and easy way. This can be useful when adding an accessibility layer to an application or to include it as a feature in a learning game. In this tutorial, you'll learn how to implement such a feature using Swift.Read More…
  • iTunes Connect
    Distributing iOS Apps With iTunes ConnectItunesconnect preview image
    137 shares
    Once you've developed your iOS or OS X app, it's time to submit it to Apple for release in the App Store. This process is done through iTunes Connect, which is the portal connecting developers to the world. In this tutorial, you'll learn exactly how to distribute your apps from Xcode to the App Store using iTunes Connect.Read More…
  • iOS 8
    iOS 8: Creating a Today WidgetExtensions
    166 shares
    Widgets are one of the hottest additions in iOS 8. In this tutorial, you will create a widget and learn about interacting with the Notification Center framework, including interactivity and animation.Read More…
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