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Workflow

  • Sublime Text
    Useful Shortcuts for a Faster Workflow in Sublime Text 3Sub
    650 shares
    Sublime Text 3 has a lot of features and shortcuts for the modern coder to play with. Let’s take a look at the most important which I think will boost your workflow to a new level. Learn how to use basic shortcuts, work with projects or handle tabs often without even clicking your mouse.Read More…
  • Tools
    New Course: Speedy Workflows With AtomSpeedy workflows with atom.io
    98 shares
    In our new course, you'll see how GitHub's new editor, Atom, can help you optimise your daily workflows. Break free from older, slower methods, and adopt newer, more efficient ones!Read More…
  • WordPress
    WordPress Theme Validation, Marketplaces, and ModelsSteps
    219 shares
    The final aspect of launching a successful WordPress Theme is taking care of the packaging process. In this article, we'll take a look at some of the key steps one should take after successfully building a theme, and preparing to launch it to the general public. This article is ideal for beginners in the world of theme development.Read More…
  • Workflow
    SCRUM: The Story of an Agile TeamCode
    175 shares
    Scrum is one of the most heavily used agile techniques. It's not about coding; instead, it focuses on organization and project management. If you have a few moments, let me tell you about the team I work with, and how we adopted Scrum techniques.Read More…
  • Workflow
    Enable the Latest AIR SDK in Flash Professional CS5.5+Logo
    12 shares
    New versions of the Adobe AIR SDK are often released between Flash Professional release cycles, using this tutorial, you'll be able to always use the latest Adobe AIR version in your IDE. This will allow you to enable Stage3D development within Flash Professional for both AIR and SWF projects.Read More…
  • Workflow
    Quick Tip: Configuring Sublime Text 2 for Dart CodingDart sublimetext2
    60 shares
    Sublime Text 2 is a powerful text editor, popular due to its cross-platform availability and its knack for leveraging pre-existing TextMate capabilities. Combine Sublime Text 2 with Google's new Dart language, and power coders can be very happy.Read More…
  • Workflow
    Quick Tip: Configuring TextMate for Dart CodingDarttextmate
    Dart is a pretty cool new language that could mean a change in the way you write web applications. Google provides an Eclipse-based Dart Editor that provides a handy means to get started. But TextMate users usually find a way to bend TextMate to their will, and this Quick Tip will get you started a-bending to use Dart with TextMate.Read More…
  • Workflow
    Understanding Garbage Collection in AS3Preview
    9 shares
    Have you ever used a Flash application and noticed lag in it? Still don't know why that cool flash game runs slowly on your computer? If you want to know more about a possible cause of it, then this article is for you. We found this awesome author thanks to FlashGameLicense.com, the place to buy and sell Flash games!Read More…
  • Workflow
    How to Build a Python Bot That Can Play Web GamesPythonlogo
    80 shares
    In this tutorial we'll explore the ins and outs of building a Computer Vision-based game bot in Python, which will be able to to play the popular Flash game Sushi Go Round. You can use the techniques taught in this tutorial to create bots for automatically testing your own web games.Read More…
  • Workflow
    Free Flash Debugger: Commando (With Premium Source Files)Tutorial preview image
    4 shares
    Commando is a Flash debugger that lets you change variables at runtime and run your own custom commands. It will allow you to try out whatever tweaks you want, without the hassle of changing your code and recompiling every time. This debugger also comes with its own memory monitor, and an output panel that is similar to the output dialog in the Flash IDE.Read More…
  • Workflow
    Procedural Asset Management in UnityUnitytools
    6 shares
    We've looked previously at adding our own tools to Unity's editor; now, in this short tutorial, I'll introduce you to handling the assets by script in Unity. We'll manage paths, create prefab files, generate a texture and save it to an image. Finally we'll also create a material file that uses the generated image, and all this will be done by code.Read More…
  • Workflow
    How to Add Your Own Tools to Unity's EditorUnitytools
    30 shares
    In this tutorial you'll learn how to extend the Unity3D's editor so you can make better use of it in your project. You'll learn how to draw your own gizmo, create and delete objects in code, create editor windows, use components, and allow the user to undo any action they take with your script.Read More…
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