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Unity 3D

  • Mobile Development
    Develop a Monkey Ball Inspired Game with UnityPreview
    133 shares
    Monkey Ball was one of the first iOS games released when third party applications were accepted by Apple. It featured colorful 3D graphics and innovative controls using the accelerometer. It showed the device's gaming capabilities, making everyone look differently at mobile games. In this tutorial on Unity, you'll learn how to create a similar game by working with the camera and GUI Textures, the device's accelerometer, and 3D primitive objects.Read More…
  • Mobile Development
    Create a Basketball Free Throw Game with UnityPreview
    61 shares
    In this tutorial, you'll create a basketball free throw game in Unity. You'll learn about 3D models, mesh colliders, physics materials, collision detection, and other aspects of Unity game development.Read More…
  • Mobile Development
    Create a 2D Platform Game with Unity and the Dolby Audio APIPreview image@2x
    113 shares
    In this tutorial, I will show you how to take advantage of the Dolby Audio Plugin for Unity to create a 2D platform game for Android.Read More…
  • Mobile Development
    Working with Unity's 2D ToolsPreview image@2x
    91 shares
    In this tutorial, I'll show you how to take advantage of the new 2D Tools included in Unity to create a 2D Game.Read More…
  • Game Engines
    The Unity Asset StoreLogo flat
    6 shares
    This article is meant as a definitive guide for purchasing and publishing on the Unity Asset Store.Read More…
  • Game Engines
    Using Version Control with Unity3DLogo flat
    15 shares
    This article is meant to be a definitive guide on how to properly version control your Unity projects!Read More…
  • Game Engines
    Working with Unity3D PhysicsLogo flat
    20 shares
    This tutorial will teach you how to build a knock down game with Unity3D! Along the way, you'll learn about the importance of using a physics engine and how doing so will save countless hours of manual animation. Read on!Read More…
  • Flash
    Getting Started With Unity - Finishing Our Game With a MenuUnitymenus
    9 shares
    There are several methods used to produce menus within Unity, the main two being the built in GUI system and using GameObjects with Colliders that respond to interactions with the mouse. Unity's GUI system can be tricky to work with so we're going to use the GameObject approach which I think is also a bit more fun for what we're trying to achieve here.Read More…
  • Game Engines
    Unity3D: Third Person CamerasUnity logo 2
    45 shares
    The camera is one of the most important elements in a 3D game. It acts as the player's eyes, letting them see the game world from different points of view. In Unity3D, a 3D camera works just like a film camera. It can be panned, tilted, and zoomed to frame scenes. This tutorial will teach you how to create multiple third person camera perspectives.Read More…
  • Game Engines
    Introduction to Unity3DPreview image
    15 shares
    Unity3D is a powerful cross-platform 3D engine and a user-friendly development environment. Learn how Unity3D can help you create games in this article!Read More…
  • Workflow
    Procedural Asset Management in UnityUnitytools
    6 shares
    We've looked previously at adding our own tools to Unity's editor; now, in this short tutorial, I'll introduce you to handling the assets by script in Unity. We'll manage paths, create prefab files, generate a texture and save it to an image. Finally we'll also create a material file that uses the generated image, and all this will be done by code.Read More…
  • Flash
    Getting Started with Unity - GUI, Scoring, Timers & ParticlesUnity3preview fixed
    20 shares
    In this tutorial we'll introduce scoring with and more complex gameplay with a variety of different pickups to collect, some hindering the player and some providing speed boosts. We'll also introduce a countdown Timer complete with a HUD displaying both the score and time remaining, as well as adding everyone's favourite feature - particles!Read More…
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