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Mobile Development

  • iOS 8
    iOS 8: What's New in SpriteKit, Part 1Preview image@2x
    127 shares
    This tutorial gives an overview of the new features of the SpriteKit framework that were introduced in iOS 8. The new features are designed to make it easier to support advanced game effects and include support for custom OpenGL ES fragment shaders, lighting, shadows, advanced new physics effects and animations, and integration with SceneKit. In this tutorial, you'll learn how to implement these new features.Read More…
  • Testing
    Introduction to iOS Testing With UI AutomationPreview image@2x
    161 shares
    Just imagine being able to write scripts that automatically interact with your iOS application and be able to verify the results. With UI Automation you can. UI Automation is a tool provided by Apple to perform a higher level of testing on your iOS application beyond anything achievable with XCTest.Read More…
  • Swift
    Swift from Scratch: Variables and ConstantsPreview image@2x
    133 shares
    In the first article of Swift from Scratch, you learned about Xcode playgrounds and wrote your first lines of Swift. In this article, we start learning the fundamentals of the Swift programming language by exploring variables and typing. We will also take a close look at constants and why you're encouraged to use them as much as possible.Read More…
  • Windows Phone
    Working With Isolated Storage on Windows Phone 8Preview image@2x
    99 shares
    Isolated storage is used to store local data on a Windows Phone. It is "isolated" because other applications can't access this data. Its mobile architecture is similar to the Silverlight-based applications on Windows. In this tutorial you'll get an overview of isolated storage and learn how you can use it to store data more securely on Windows Phone 8.Read More…
  • Android SDK
    Quick Tip: How to Use the EventBus LibraryEvbus
    120 shares
    Have you ever tried sending information from a Service or BroadcastReceiver to an Activity and wondered why it is so complicated? In this quick tip, you'll learn how to use the EventBus library in a simple app to facilitate communication between an Activity and a BroadcastReceiver.Read More…
  • Swift
    Swift from Scratch: IntroductionPreview image@2x
    232 shares
    In this series, you'll learn everything you need to know about the Swift programming language to get started. You'll start with the very basics to get your feet wet and gradually learn about the more advanced aspects of this brand new programming language, ready to build iOS and OS X applications.Read More…
  • Auto Layout
    Introduction to the Visual Format LanguagePreview image@2x
    149 shares
    Auto Layout is easy and intuitive to use with Interface Builder, but in code it can be a significant amount of work and pretty verbose. To make this easier, Apple introduced the Visual Format Language to allow developers to add constraints in a succinct and readable manner. In this tutorial, we will look at how to use Visual Format Language in your code and how to understand its syntax.Read More…
  • Android SDK
    Create A Custom Keyboard on AndroidPic4
    164 shares
    If you are not satisfied with the keyboard that you are currently using, perhaps it is time for you to make one yourself. This step-by-step tutorial will show you how to create a basic, yet complete, keyboard with a custom layout for your Android device.Read More…
  • WatchKit
    This Is What You Need to Know About WatchKitPreview image@2x
    50 shares
    In November, Apple did what it promised and released WatchKit to third-party developers. Not only did it release WatchKit, it provided developers with a number of resources, including Human Interface Guidelines for Apple Watch applications. In this article, I will tell you what you need to know about WatchKit and Apple Watch applications.Read More…
  • Mobile Development
    An Introduction to Xamarin.Forms and MessagingXamarin preview image@2x
    157 shares
    Ever since Xamarin 3 was introduced, there's been quite a bit of buzz around it. The idea of being able to create a mobile application, including the user interface, using a single code base is amazing. But Xamarin.Forms is so much more than that. One of the often overlooked features included in Xamarin.Forms is the concept of Messaging and that is the topic of this tutorial.Read More…
  • Android SDK
    How To Localize an Android ApplicationPreview image@2x
    175 shares
    In this tutorial, you'll learn how to adapt your application to various languages when using the Android SDK. It describes how to use the device's locale, which defines the device's language and country, to localize an application's strings, dates, and times.Read More…
  • iOS 8
    iOS 8: Creating a Custom Keyboard in SwiftExtensions
    79 shares
    In this tutorial, I'm going to show you how to make your own custom keyboard using Swift and the new app extension APIs. Before we do that, we are going to go over what a keyboard extension can do, what it can't do, and what it should to get approved for the App Store.Read More…
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