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Java

  • Android
    Getting Started With ReactiveX on AndroidPicrx
    164 shares
    The codebase of complex apps with many network connections and user interactions are often littered with callbacks. Such code is not only lengthy and hard to understand, but also error-prone. ReactiveX offers an alternative approach that is both clear and concise, to manage asynchronous tasks and events. In this tutorial, you will learn how to use RxJava bindings for Android, or RxAndroid for short.Read More…
  • Android SDK
    Creating a Login Screen Using TextInputLayoutMaterialdesign principles metaphor
    158 shares
    The new TextInputLayout widget, introduced a few days ago during Google I/O 2015, will give your application a true material design look and feel. The usual hint of an EditText will become a floating label when users start typing, making sure that they never lose context of the information they are entering.Read More…
  • Mobile Development
    Create a Bluetooth Scanner With Android's Bluetooth APIAndroid preview@2x
    136 shares
    In this tutorial, we explore what Bluetooth is and how to use the Android Bluetooth API to create an app that scans and displays nearby Bluetooth devices. Additionally, we look over the basics of connecting with a nearby Bluetooth device.Read More…
  • Material Design
    Coloring Android Apps with PaletteAndroid
    160 shares
    One of the defining features of material design is the use of color to compliment and emphasize content on the screen. Using the Palette class, developers can extract prominent colors from a bitmap for use in their apps to customize user interface elements.Read More…
  • Kotlin
    An Introduction to KotlinPickot2
    147 shares
    Kotlin is a JVM language whose syntax is more expressive and concise than that of Java. With features like higher-order functions, lambda expressions, operator overloading, string templates, null safety, and more, it offers a very different programming experience. Moreover, because Java and Kotlin are highly interoperable, they can be used together in the same project. In this tutorial, you are going to learn the basics of Kotlin.Read More…
  • Android SDK
    How to Use Kotlin in Your Android ProjectsPickot
    138 shares
    If you are looking for an alternative programming language for Android development, you should give Kotlin a try. Kotlin is a modern language with lots of syntactic sugar that allows it to be both expressive and concise. In this tutorial, you're going to learn how to use Kotlin and Kotlin Android Extensions in your projects.Read More…
  • Android SDK
    Using Android's VectorDrawable ClassAndroid preview@2x
    143 shares
    While Android does not support SVGs (Scalable Vector Graphics) directly, Lollipop introduced a new class called VectorDrawable, which allows designers and developers to draw assets in a similar fashion using only code. In this article, you will learn how to create VectorDrawables with XML files and animate them in your projects.Read More…
  • Android SDK
    Creating a Weather Application for Mars Using VolleyPreview
    98 shares
    In this tutorial, we use what we learnt in the previous article about Volley to create a weather application for Mars. To fetch the weather data, we use the information collected by the Curiosity rover, which is made available to everyone by NASA through the {MAAS} API.Read More…
  • Android SDK
    Quick Tip: Add Facebook Login to Your Android AppPicfac
    138 shares
    Facebook Login provides a convenient and secure way for people to log in to an app without having to go through a sign-up process first. In this quick tip, you are going to learn how to add Facebook Login to an Android app using Facebook's latest SDK for Android.Read More…
  • Android SDK
    An Introduction to VolleyPreview
    168 shares
    Volley is a networking library developed by Google and introduced during Google I/O 2013. It allows queuing and firing multiple requests, caching them, and handling different types of results—from JSON to images—with just a few lines of code.Read More…
  • Android SDK
    Google Play Services: Using the Places APIGoogle play services@2x
    197 shares
    In this tutorial, you will learn how to present your users with the Place Picker component, use the Places API to guess the user's current place, search for a place by its ID, and allow the user to type into a text field to present them with predictive results.Read More…
  • Android SDK
    Quick Tip: Authentication with Twitter and FabricPictwit
    135 shares
    In this quick tip, you are going to learn how to use Fabric, Twitter's mobile development platform, to enable people to sign into your Android apps using Twitter.Read More…
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