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IDEs

  • Android SDK
    How to Use Android Media Effects With OpenGL ESPiceff
    102 shares
    You can use the Media Effects framework to easily apply lots of impressive visual effects to photos and videos in your Android app. In this tutorial, you are going to learn how to convert a photo into an OpenGL texture and then use the framework to apply various effects to it.Read More…
  • Android SDK
    Using the JobScheduler API on Android LollipopAndroid preview@2x
    151 shares
    In this tutorial, you will learn how to use the JobScheduler API available in Android Lollipop. The JobScheduler API allows developers to create jobs that execute in the background when certain conditions are met.Read More…
  • 2D Games
    Create Space Invaders with Swift and Sprite Kit: Introducing Sprite KitPreview image@2x
    141 shares
    In this series, I will be teaching you how to create a Space Invaders inspired game using Sprite Kit and the Swift programming language. Along the way, you will learn about Sprite Kit's integrated physics engine, generate particles using Sprite Kit's built-in particle editor, use the accelerometer to move the player, and much more. Let's get started.Read More…
  • Android Lollipop
    Getting Started With RecyclerView and CardView on AndroidPicz
    112 shares
    Android Lollipop introduced two new widgets, RecyclerView and CardView. In this tutorial, you will learn how to make use of these widgets to quickly create apps whose look and feel conforms to the guidelines mentioned in Google's Material Design specification.Read More…
  • WatchKit
    Your First WatchKit Application: User InterfacePreview image@2x
    141 shares
    With the Apple Watch release date set for April, it is time to learn the ropes of Apple Watch development. In this tutorial, you will create your first WatchKit application. Along the way, you will become familiar with the inner workings of a WatchKit application and find out that there are many similarities with iOS development.Read More…
  • iOS SDK
    Localizing an iOS Application in Xcode 6Preview image@2x
    114 shares
    The iOS App Store supports over 150 different countries. To reach this global market, you have to understand how to translate your app into different languages. This tutorial introduces the basics of internationalization and localization in Xcode 6.Read More…
  • Android SDK
    Add Charts to Your Android App Using MPAndroidChartPic9
    119 shares
    If your app deals with a lot of data, your users are going to love you if you choose to use charts instead of tables to display that data. There are many charting libraries available for Android to make your job easier. In this tutorial, you are going to learn about one such library, MPAndroidChart.Read More…
  • Swift
    Swift from Scratch: Initialization and Initializer DelegationPreview image@2x
    131 shares
    In the previous installments of Swift from Scratch, we created a functional to-do application. The data model could use some love though. In this tutorial, we're going to refactor the data model by implementing a custom model class.Read More…
  • Android SDK
    Dependency Injection With Dagger 2 on AndroidPreview image@2x
    138 shares
    Dependency injection is a software design pattern focused on making our applications loosely coupled, extensible, and maintainable. In this tutorial, you will learn how to handle dependency injection using Dagger 2.Read More…
  • Swift
    Swift from Scratch: Access Control and Property ObserversPreview image@2x
    111 shares
    In the previous tutorial, we added the ability to create to-do items. While this addition has made the application a bit more useful, it would also be convenient to add the ability to mark items as done and delete items. That's what we'll focus on in this tutorial.Read More…
  • Windows
    Creating Your First Universal Windows AppPreview image
    158 shares
    Universal Windows apps enable you to target every Windows device in one solution. You develop once, share most of your code, and deploy on Windows, Windows Phone, or Xbox. The goal is to maximize the reuse of code. You can share code, user controls, styles, strings, and other assets between the Windows Phone and Windows 8 projects in Visual Studio. This reduces the effort needed in building and maintaining an app for each type of device.Read More…
  • Android SDK
    Creating Compound Views on AndroidPreview image@2x
    112 shares
    When building complex applications, you'll often want to reuse the same group of views in various places of the application. One way to solve this problem is by creating a view that encapsulates the logic and layout of a group of views so you can reuse them without duplicating code in various places of the project. In this tutorial, you'll learn how to use compound views to create custom views that are easily reusable.Read More…
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