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IDEs

  • Xamarin
    Accessing Native Features with Xamarin.FormsPreview image@2x
    56 shares
    One of the biggest misconceptions that arose when Xamarin.Forms appeared on the scene was that developers would no longer have access to the individual platforms' APIs. That couldn't be further from the truth. With inclusion of some very cool functionality within Xamarin.Forms, you are able to jump from Forms code into native functionality and back again. Let's see where this rabbit hole will take us.Read More…
  • iOS 8
    iOS 8: Integrating Touch IDPreview image@2x
    156 shares
    iOS 8 introduces the Local Authentication framework, giving developers the ability to use the device's fingerprint sensor to authenticate users. This tutorial explains how it works, discusses the security implications, and creates a sample app.Read More…
  • Windows Phone
    Windows Phone 8: Events and NavigationPreview image@2x
    104 shares
    To capture and respond to user interaction on Windows Phone, such as the user tapping and swiping, we'll need to understand how the Windows Phone event model works. In this tutorial, we'll use this knowledge to add simple navigation between different pages of a Windows Phone application.Read More…
  • Android Wear
    Introduction to Android Wear: The BasicsPreview image@2x
    201 shares
    It may still be early days for this new version of the Android operating system, but with more Android Wear devices on the horizon, this is the perfect time to start getting to grips with this exciting new platform. In the first part of this two-part series, you’ll get all the background information and best practices you need, ready to start developing for the wearable platform in the second part.Read More…
  • Windows Phone
    Windows Phone 8: Controls and PropertiesPreview image@2x
    123 shares
    In this tutorial, you will be learning about some of the more popular Windows Phone controls. You will also be learning about the properties controls can have and see how they can be used to describe controls.Read More…
  • Core Data
    Core Data from Scratch: Subclassing NSManagedObjectPreview image@2x
    130 shares
    Earlier in this series, we created Done, a simple application to learn more about the NSFetchedResultsController class. In that project, we used key value coding (KVC) and key value observing (KVO) to create and update records. This works fine, but from the moment your project has any kind of complexity, you'll quickly run into issues. Subclassing NSManagedObject makes this much easier.Read More…
  • Android Wear
    Enhanced and Wearable-Ready Notifications on AndroidPreview
    140 shares
    In this tutorial, I'll show you the modern approach to implement notifications on Android, as shown during this year's Google I/O. We'll also make them wearable-ready, taking advantage of the new wearable devices running Android Wear.Read More…
  • Windows Phone
    Windows Phone 8: An Introduction to XAMLPreview image@2x
    124 shares
    Developing software is usually a two step process that involves developing the user interface and the business logic of the application. Windows Phone is no exception to this paradigm. When developing for Windows Phone, XAML is used for the implementation of the user interface.Read More…
  • Android SDK
    Create a Weather App on AndroidPic2
    217 shares
    Do you find that a lot of the weather apps available on Google Play are either full of ads or require too many permissions? Why don't you create one yourself? It's not that hard. This tutorial takes you through all the steps to create a simple and minimalist weather app for the Android platform.Read More…
  • Windows Phone
    Windows Phone 8: Creating Your First ApplicationPreview image@2x
    163 shares
    In this tutorial, you'll create your first Windows Phone 8 application. The aim of this article is to familiarize yourself with some of the building blocks of the Windows Phone 8 SDK.Read More…
  • iOS SDK
    Adding Blur Effects on iOSPreview image@2x
    243 shares
    With iOS 7, we saw a shift in Apple's design paradigm for mobile devices. Not only did they adopt the so-called flat design, Apple also added a few elements to this pattern themselves. One of these additions is the use of blurred-translucent backgrounds to convey the notion of depth and context. Take Control Center for instance, it blurs the contents of the view behind it as it gets pulled up. This gives the user the sense that it is positioned above other content on the screen and deserves focus. It does so without making the user lose track of where she is in the app.Read More…
  • Windows Phone
    Windows Phone 8: Platform OverviewPreview image@2x
    183 shares
    Developing mobile applications for Microsoft's Windows Phone platform is a straightforward process with many tools available to developers. In fact, the mobile team at Microsoft did a great job with the Windows Phone platform by taking a completely unique approach in several aspects. This article is the first installment of a series on getting started with Windows Phone development. In this tutorial, I cover the platform's most compelling features, common development techniques as well as third party tools you can use for developing Windows Phone applications.Read More…
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