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Games

  • Games
    Finish Off a Flickr-Based Pairs Game With JavaScriptPreview
    4 shares
    In this tutorial, we'll take a basic browser game (which we built in a Tuts+ Premium tutorial), and add progress bars, a preloader, a splash screen, and a lot more polish.Read More…
  • Games
    Learn CreateJS by Building an HTML5 Pong GameCreatejs pong
    51 shares
    The web moves fast - so fast that our original EaselJS tutorial is already out of date! In this tutorial, you'll learn how to use the newest CreateJS suite by creating a simple Pong clone.Read More…
  • Games
    Creating "Flux": A Simple Flash Game With a Gravity MechanicFluxpreview
    9 shares
    In this tutorial, I'll explain the major steps and workflow for creating a simple space survival game, based on the gravity mechanic explained in a previous tutorial. This game is written in AS3 using FlashDevelop.Read More…
  • Games
    Using the Kongregate API in Your Flash GamesKongregate
    11 shares
    Kongregate is one of the largest Flash game portals on the net, and has its own API that can be integrated into your games (for which Kongregate even rewards you financially). In this tutorial, I'll show you how to implement the Kongregate API into your games, and also go into detail about what the API is capable of and why you should use it.Read More…
  • Games
    FlashPunk UI Components: Advanced Graphics, Extra Skins, and PolishPreview
    2 shares
    In this tutorial we'll finish what we started in the first part of this UI with FlashPunk mini-series. We'll learn how to customize the graphics of our components, and make a few adjustments to make our UI perfect.Read More…
  • Games
    Generating Ghosts That Follow in Your FootstepsPreview
    4 shares
    Path following is a simple concept to grasp: the object moves from point A to point B to point C, and so on. But what if we want our object to follow the path of the player, like ghosts in racing games? In this tutorial, I'll show you how to achieve this with waypoints in AS3.Read More…
  • Games
    An ImpactJS Overview: OptimizationImpactjs jessefreman series
    2 shares
    In this video I will discus some tips and tricks for optimizing your Impact games and how to get the best performance possible across desktop to mobile. I will cover ways to reduce draw calls, how to set up setting properties for your levels and other important things I have learned through trial and error while building games with Impact.Read More…
  • Games
    An ImpactJS Overview: DeploymentImpactjs jessefreman series
    1 shares
    Impact is an incredibly powerful HTML5 game framework and one of it's key advantages is its ability to run on many different platforms such as desktop browsers, mobile browser, as a native iOS or Win 8 Metro app, and on Chrome Market. In this video I will go over how I use Ant to automate building out versions of my game to each of these platforms and some things to keep in mind when you are looking into distributing your own game.Read More…
  • Games
    How to Make UI Components for FlashPunk GamesPreview
    10 shares
    It's not easy to create the UI side of your game with FlashPunk, as it doesn't include any UI components like buttons or text fields by default. This isn't a restriction, though; it just means you're completely free to create the UI exactly as you like. But you need to know how to do it first! This tutorial will teach you how to build some custom UI components, and show you the different ways you can customize them to exactly fit the style of your game.Read More…
  • Games
    An ImpactJS Overview: Resident RaverImpactjs jessefreman series
    5 shares
    In this video I will briefly go over one of my Impact games, how I set up some of the core logic and discuss how Impact's level editor works. Creating games with Impact is incredibly straight forward but with the tips from this video you will get a sense of what a final game looks like, how it's organized as well as some helpful tricks when it comes to working with the level editor.Read More…
  • Games
    An ImpactJS Overview: IntroductionImpactjs jessefreman series
    9 shares
    Impact is an incredibly powerful HTML5 game framework which takes advantage of modern browser's canvas element and can also run on mobile or be compile into a native iOS app. In this video I will go over the framework, how to set up a project, some background into how to create classes in it and finally go over the core classes that make up the framework. This is a high level overview which will give you a general sense for how things work.Read More…
  • Games
    Pixel-Level Collision Detection Based on Pixel ColorsCollisiondetectionpixelcolors
    6 shares
    In this tutorial, I'll follow the approach suggested by Richard Davey (Thanks, Richard!), and used by him and others, in detecting collisions between bitmaps with a subtle modification. I'll also compare performance between various approaches of bitmap collision detection using Grant Skinner's PerformanceTest harness.Read More…
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