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Effects

  • Effects
    Quick Tip: Create a Typewriter Text Effect ClassTypewriter as3 flash
    8 shares
    In this Quick Tip, we'll create a static, re-usable ActionScript class that will produce a Typewriter effect with a single line. Read on!Read More…
  • Effects
    Starling Particle Effects for Stage3D Shooter GamesLogo
    20 shares
    I'm sure Stage3D is not foreign to most readers; it's the new API that gives AS3 programmers access to the GPU. However, coding against opcodes in Stage3D may not be everyone's preferred choice, so it's fortunate that there's a shortcut: Starling, a library developed to encapsulate this low level programming to make it much easier. And along with Starling comes its particle effects extension. In this tutorial, we'll check out the particle systems of this framework, and see its applications applied to a shoot-'em-up game.Read More…
  • Effects
    Quick Tip: Add a Blurry Trail Effect to Your BulletsBlurrytrailbullets
    12 shares
    In this Quick Tip you will learn how to use BitmapData's copyPixels() method to create a very fast blurry trail effect for the bullets in your shoot-'em-up games.Read More…
  • Effects
    Create Flash Screen Transition Effects Entirely With CodePreview
    4 shares
    Flash games are very much the bread and butter of indie pop-nerd culture. If you consider the slices of bread the menu and the game itself, what is left? The butter - the very substance that makes the bread taste that much more delicious. And in terms of a Flash game, what comes in between menus and games are the transitions!Read More…
  • Effects
    Understanding Affine Transformations With Matrix MathematicsAffine transformation with matrices
    21 shares
    Inspired by Prof. Wildberger in his lecture series on linear algebra, I intend to implement his mathematical ideas with Flash. We shall not delve into the mathematical manipulation of matrices through linear algebra: just through vectors. This understanding, although diluting the elegance of linear algebra, is enough to launch us into some interesting possibilities of 2x2 matrix manipulation. In particular, we'll use it to apply various shearing, skewing, flipping, and scaling effects to images at runtime.Read More…
  • Effects
    Squeezing More Juice Out of the Flash PlayerPreview
    2 shares
    In this tutorial you'll build an extreme particle system whilst learning how to squeeze more efficient goodness out of the Flash Player than you ever thought possible!Read More…
  • Effects
    Beginning Audio Programming in AS3Code
    1 shares
    Flash Player 10 introduced new low-level APIs for manipulating audio with AS3. In this tutorial, you'll learn about these APIs and how they work, and use them to create a simple app that can play MP3s in reverse.Read More…
  • Effects
    Build an Active Flash Game Menu: SlidesPreview
    Stop using static menus! Most players immediately base their initial impression of a Flash game on the menu that they see when they load it. Stand out from the crowd with an active menu! This tutorial was first posted in December 2011, but has since been updated with extra steps that explain how to make the code more flexible!Read More…
  • Effects
    Build a Dynamic Flash Game Menu: The AccordionPreview
    1 shares
    When a user first opens up a Flash game, their initial impression is based upon the menu that they see. Unfortunately, many games' menus are dull, plain and static. This is terrible news! A lot of players will just close the game before even playing it, and move on to another. Don't let this happen to you!Read More…
  • Effects
    Create an Impressive Magnifying Effect with ActionScript 3.0Preview
    10 shares
    Twice a month, we revisit some of our readers’ favorite posts from throughout the history of Activetuts+. This tutorial was first published in April, 2009. In this tutorial we'll create a magnifying glass effect, demonstrating use of the displacementMapFilter. The effect can be achieved in a relatively short space of time and with very little code.Read More…
  • Effects
    Create a Lytro-Esque Dynamically-Focused Photo in FlashPreview
    2 shares
    In this tutorial, I’ll show you how to mimic the photos created by the Lytro camera. The end result will allow you to create your own dynamic and interesting pictures to display on the web, allowing viewers to alter the focal point! No special camera required -- you can use any camera which allows manual focusing (which includes most phone cameras).Read More…
  • Effects
    Create a Pinball-Style Rolling Score Counter ClassPreviewicon
    Twice a month, we revisit some of our readers’ favorite posts from throughout the history of Activetuts+. This tutorial was first published in February, 2010. In this tutorial you'll create a reusable Score class that counts up to the new total when points are added (instead of jumping up to the new score). We'll cover graphics creation as well as code.Read More…
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