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C#

  • Windows Phone
    Working With Isolated Storage on Windows Phone 8Preview image@2x
    98 shares
    Isolated storage is used to store local data on a Windows Phone. It is "isolated" because other applications can't access this data. Its mobile architecture is similar to the Silverlight-based applications on Windows. In this tutorial you'll get an overview of isolated storage and learn how you can use it to store data more securely on Windows Phone 8.Read More…
  • Mobile Development
    An Introduction to Xamarin.Forms and MessagingXamarin preview image@2x
    157 shares
    Ever since Xamarin 3 was introduced, there's been quite a bit of buzz around it. The idea of being able to create a mobile application, including the user interface, using a single code base is amazing. But Xamarin.Forms is so much more than that. One of the often overlooked features included in Xamarin.Forms is the concept of Messaging and that is the topic of this tutorial.Read More…
  • Windows Phone
    Implementing In-App Purchase on Windows Phone 8Preview image@2x
    135 shares
    In-app purchases are an excellent way to increase revenue for your Windows Phone app. In this tutorial, I'll be showing you how to implement in-app purchases in your Windows Phone 8 Silverlight application.Read More…
  • Unity
    Create a Fruit Ninja Inspired Game with UnityPreview
    159 shares
    You can find a vast variety of genres and game styles in the app stores, from deep and complicated stories to simple and casual ones. Fruit Ninja is an example of a very creative yet simple game that conquered the mobile gaming ecosystem. Learn how to create a similar game in this Unity tutorial.Read More…
  • Xamarin
    Getting Started with Xamarin.Forms: Customizing User InterfacePreview image@2x
    231 shares
    As you continue to progress in the ways of Xamarin.Forms, you will become more and more familiar with the out of the box controls. At some point, though, it will be inevitable that you will need to go beyond those controls and add some customization. That customization can come in the form of simple things, such as colors or as complex as creating a fully custom control. Either way, you will need customization. And I'm going to show you how.Read More…
  • Windows Phone
    Windows Phone 8: Where To Go From HerePreview image@2x
    131 shares
    In this series, you've learned a number of essential skills that are necessary for developing Windows Phone applications. You must be wondering where to go from here. This tutorial will show you what to focus on next to become better at developing Windows Phone applications.Read More…
  • Windows Phone
    Windows Phone 8: Pivot And PanoramaPreview image@2x
    129 shares
    The Windows Phone 8 SDK contains a lot of unique elements that enables users to easily identify Windows Phone applications. Pivot and Panorama are two unique approaches to building great user interfaces. In this tutorial, I show you how easy it is to add a Pivot and Panorama control to a Windows Phone application.Read More…
  • Unity
    Develop a 3D Skee Ball Game With UnityPreview
    131 shares
    In this tutorial, you'll remember your days in the Skee Ball arcade while learning how to detect swipe gestures and familiarizing yourself with physics forces. I'll also show you how to communicate between classes and respond to user input.Read More…
  • Windows Phone
    Windows Phone 8: Working With Media ContentPreview image@2x
    71 shares
    We can't imagine a mobile application without media content, such as images and sound. Media content is key for many applications. In this tutorial, I'll be showing you how to insert images and enable audio playback in a Windows Phone application. Read More…
  • Xamarin
    Accessing Native Features with Xamarin.FormsPreview image@2x
    86 shares
    One of the biggest misconceptions that arose when Xamarin.Forms appeared on the scene was that developers would no longer have access to the individual platforms' APIs. That couldn't be further from the truth. With inclusion of some very cool functionality within Xamarin.Forms, you are able to jump from Forms code into native functionality and back again. Let's see where this rabbit hole will take us.Read More…
  • Windows Phone
    Windows Phone 8: Events and NavigationPreview image@2x
    127 shares
    To capture and respond to user interaction on Windows Phone, such as the user tapping and swiping, we'll need to understand how the Windows Phone event model works. In this tutorial, we'll use this knowledge to add simple navigation between different pages of a Windows Phone application.Read More…
  • Xamarin
    Getting Started with Xamarin.Forms: Layout OptionsXamarin preview image@2x
    155 shares
    It's true that Xamarin.Forms makes creating cross-platform mobile apps much simpler. You now have the ability to not only share the logic of your application across multiple platforms, but your user interface as well. Although this makes it seem like using Xamarin.Forms is a done deal, you still have choices to make. Those choices have to do with layout your screens and controls, which is what we'll cover in this tutorial.Read More…
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