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In this series about SpriteKit, you will learn the basics to build fantastic games with Apple's excellent framework for creating 2D games. You will learn about views, scenes, and nodes, and you will work with SpriteKit's powerful physics engine.
Throughout this series, you learn all about SpriteKit and gain skills, which you can then apply to any sort of 2D game being built with this excellent framework. In this series, we create a fully functional game in which the player controls a car that must avoid obstacles that cross its path.